Producer Naoki Yoshida, Art Director Hiroshi Minagawa and Localization Director Michael-Christopher Koji Fox talk about the new RPG, the challenge of moogles and much more.
Producer Naoki Yoshida Said that The Combat in Final Fantasy XVI Was Not Because He Was a Black Mage Main in FFXIV in Interview - GamerBraves
Final Fantasy XVI' Is What Happens When Developers Grow Up
Final Fantasy 16 producer Yoshida sparks debate over use of JRPG term
As Final Fantasy 16 boss Naoki Yoshida calls it “discriminatory”, is it time to drop the term 'JRPG'?
Becoming Clive: Ben Starr talks FINAL FANTASY XVI
Final Fantasy 16 Interview: Yoshida and team share new details
Final Fantasy 16 Interview: Yoshida and team share new details
Final Fantasy 16 Interview: Yoshida and team share new details
Final Fantasy XVI producer Naoki Yoshida innovates series in new entry - The Washington Post
Final Fantasy XVI - State of Play 4K, final fantasy xvi
Final Fantasy XVI - interview with producer Naoki Yoshida, director Hiroshi Takai, and combat lead Ryota Suzuki - Gematsu
Interview: Naoki Yoshida sheds new light on Final Fantasy XVI – PlayStation.Blog
Building Final Fantasy XVI with Producer Naoki Yoshida
Geek Interview: Final Fantasy XVI's Naoki Yoshida (Yoshi-P) Defends Quick Time Events And Embraces The Action Genre Via RPG